Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
Below is the in-progress schedule for the 11th annual Games in Education Symposium. Changes to existing session topics are expected and additional sessions will be added as we finalize the schedule. 
Visit our website for more information and register today!
View analytic
Thursday, August 3 • 1:00pm - 1:45pm
Raspberry Pi in the classroom

Log in to save this to your schedule and see who's attending!

Feedback form is now closed.
The Raspberry Pi is an affordable mini-computer. The Raspberry Pi can be used to teach programming using such languages as Scratch, and Python. The minicomputer allows for students to do physical computing and can build a robot, weather station, or just to program a blinking LED light. The projects are endless. The physical computing (wiring) is not difficult.
By the conclusion of the session, participants will be able to:
1.) Describe how the Raspberry Pi can be used in the classroom to teach the Common Core Math Curriculum.
2.) Have an understanding of the pre-installed applications on the Raspberry Pi and how they can be used to engage students.
3.) Using the Sonic Pi application to teach programming, and math, all while the students make music.

Speakers
avatar for Bill Strang

Bill Strang

Owner, Make-Steam
I'm an Education Technology Curriculum Consultant and the owner of Make-Steam. We specialize in integrating Minecraft and other technologies into the classroom. Services include curriculum development, technology implementation, faculty development and consulting. I was an engine... Read More →


Thursday August 3, 2017 1:00pm - 1:45pm
CC 375 1400 Washington Ave, Albany, NY 12222

Attendees (23)